This is blog and vlog (see video below) is the second post/episode in a series focused on the Media and Entertainment industry called Defining the Ideal Design Studio for Game and VFX Artists. In the previous post we introduced the concept of the "Artist Experience."
As the first in our series about Creating the Ideal Studio for Artists in Media and Entertainment, let's start by defining the ideal remote "Artist Experience" for Gaming and VFX artists.
A small studio in Minnesota and a large one in India realize the performance and flexibility of Amazon Web Services solutions
Given all the compute resources required for visual effects (VFX) work, studios face a tricky balancing act; they need to stay up to date on the latest technologies and ensure they have enough resources available for workload spikes while keeping costs in check. When relying solely on local workstations and servers, it’s not easy. Especially when there is business growth on the horizon or the marketplace suddenly shifts, as it has with the coronavirus pandemic.