This is blog and vlog (see video below) is the second post/episode in a series focused on the Media and Entertainment industry called Defining the Ideal Design Studio for Game and VFX Artists. In the previous post we introduced the concept of the "Artist Experience."
Alex Kline

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The Ideal Design Studio: Showcasing the Remote Artist Experience
[fa icon="calendar'] Jun 16, 2021 7:51:42 AM / by Alex Kline posted in AWS, cloud, VFX, Media & Entertainment, Studio in the Cloud, M&E, Design Studio, Cloud Computing, Game Dev